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Any players on this forum play the game? 2.4 is live now.

OMG THEY DIDNT GET TO YOU TOO!!

 

 

"It's not a video game, it's an MMORPG!!!!!"

 

I read a study that said 1/3 players fall in love with other people they're playing with. That's just scary.

I have played on and off the past couple of years. I took an 8 month period of one time.

LEROY JENKINS!!!!

I'm not a nerd, so no -I don't play.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Just kidding! Not about the playing part, just the nerd part. he he ... ;)

speaking of World of Warcraft....this is a MUST watch, a MUST watch.  I have no idea what this game is about, but this is probably one of the funniest videos on the net!! :lol: :lol: :lol:

 

 

I can understand playing in moderation but the game is so competative that it becomes addictive. Playing WoW in moderation is like shooting Heroin in moderation; it just doesn't happen.

The best thing i love about the patch is Primal Nethers are tradeable now. ;) Now i can make easy epics now that Im 375 leather working. ;)

i'm sorry could you translate, i don't speak nerd

The best thing i love about the patch is Primal Nethers are tradeable now. ;) Now i can make easy epics now that Im 375 leather working. ;)

 

Can I have some of your gold coins?

^ I'm going to be poor against once i buy my epic flying mount.  Hopefully it pays off soon with my mining. ;)

Specifically, I got to thinking how Sennetts’ notion of the fall of public man relates to internet culture. In brief, in the 19th century society had many spaces where people would go to engage publicly, these places (pubs, coffee houses, etc) allowed individuals of many classes to mingle and communicate. Strict social disciplines, derived from theatric performance, regulated this interchange. Thus was created space, physically and intellectually, that allowed people to selectively express their feelings and emotions; that is to say that they created and displayed personas. This was normal behaviour and created a rich social tapestry.

 

In the modern era, we have gone out of our way to sterilize public space. Random communal exchange does not occur. We only go to coffee houses and pubs to meet people we already know. And deprived of a space to engage in displaying a persona to the word, we become excessive introverts who think World of Warcraft is actually a good time. Participation then becomes abstracted, the machine sitting between the involved parties, and my thought that this was unlike the social arenas of the pre-modern era accountability goes right out the window. How valid is participation without that accountability? How genuine is the social exchange? I only understand these ideas clumsily, but enough to spark some interest. I should ask Paul the M.Sc. Ph.D in Sociology student to explain it to me.

 

Juvenile brain says: I think this supports my idea that “strangers on the internet are stupid”.

 

http://www.apotheos.net/2007/05/01/richard-sennett-sociology-and-the-interent-an-idiots-brief-perspective/

 

I guess you could say the same about UO but hell, at least we learn stuff and meet up occasionally :lol:

These video games are horrible.  People ACTUALLY think they're accomplishing something by playing them, when actually they're devaluating themselves by losing time, energy, and brain cells.  And what's worse is that they're incredibly addictive, and don't promote ANY physical exercise.  They disgust me to no end, and they destroy the social qualities that created our society.  I realize that these are brash and generalized statements.  But I believe they're valid in most cases.  Quite honestly though, I would rather see my child doing Cocaine than playing one of these games.  (Note: That does not mean that I would EVER like to see either.) 

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